apple watch

16 - WWDC 2015 Developer Highlights for Apple Watch and watchOS 2 by Paul Solt

Apple is making Apple Watch even more powerful with native apps using the watchOS 2 SDK and WatchKit. Get access to the hardware to run code and query the sensor data for your own app experiences.

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Apple Watch - watchOS 2

  • Timepiece
  • Communication
  • Health and fitness
  • Maps
  • Development

Timepiece

  • Most customizable
  • Photo face
  • Photo album face
  • Time-Lapse face
    • Hong Kong
    • NYC
    • Lodon
  • Complications
    • Make your own detail views
    • Flight times
    • Home control
    • electric car
    • Sport scores
  • Future information
    • Weather later today
    • Next meeting
    • Time travel (digital crown)

Communication

  • Size button
  • More friends and groups
  • Multiple colors in drawings
  • Reply to email
    • FaceTime audio on wrist

Health and Fitness app

  • Favorite fitness apps on the watch 
    • Other apps can contribute to your daily activity
  • Siri can start workouts without touching

Apple Pay

  • Store cards and reward cards
  • Wallet store your reward cards

Transit

  • See transit lines on your wrist

Siri

  • Siri can give you mass transit navigations
  • Siri set your HomeKit dinner scene
  • Siri show me the Instagram glance face (quick access to third party apps)

Development for Apple Watch

  • WatchKit - enabled thousands of apps using your iPhone
  • Native apps - move UI + logic to watch
    • Better performance
    • Better responsiveness
  • Apps can communicate with known wifi networks
  • Microphone
    • Bring audio into your app
    • Play audio out of speaker (short form and long form)
  • Play short form video
    • Access to native health kit (streaming heart rate with Strava)
  • HomeKit - natively on watch
  • Accelerometer + movement data
  • Taptic engine - for app development (different feelings + audio)
  • Digital Crown with rotation (super easy to change values)
  • Apps open quicker
  • Very responsive apps

13 - The Apple Watch review over 39 days - Sport vs Steel by Paul Solt

I have been using the Apple Watch for 39 days (since April 24th) and I have tried out 3 different models with the Apple Watch Sport and Apple Watch Steel using both 38mm and 42mm sizes. Learn about my one month impressions on the Apple Watch.

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Please rate the Creative Person Podcast on iTunes. Post a question you have about the Apple Watch and I'll answer it in an upcoming episode. 

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Why Apple Watch?

Two goals: fitness and coffee app

  1. A family member died recently and I wanted to step up my game on my fitness habits and tracking.
  2. I want to make a coffee brewing app for Apple Watch (limited functionality)

Battery

Lasts all day – no real problems except when I was really trying to test out a ton of apps (20-30% at night)

Screen

The screen is amazing – works great in doors and it's bright enough out doors. Out of all the screens for a smart watch, the Apple Watch is the best.

The other part that goes hand and hand with a good screen is good user input and no lag. Other smart watches are sluggish – the Apple Watch is very responsive with 60 FPS (frames per second). Overall the experience is very fluid.

Metal - Steel vs. Aluminum

My preference is Aluminum – I’m not big on jewelry and flashy objects. Brushed aluminum fits my style (jeans, shorts, and t-shirts)

The Aluminum also feels significantly lighter on my wrist – I don’t notice it as much as the Steel. 

The original watches I used to wear have all been sport watches, so that is my bias with the Apple Watch.

38mm vs 42mm

Bigger is better, as long as your not petite. Hands down I would recommend the 42mm size.

Buttons are all bigger and easier to hit with larger fingers (I’m only 5’5” 162.5lbs with a muscular build).

It’s a $50 difference in price for the aluminum and I think it’s worth it.

Plus you’ll get longer battery life with the 42mm over the 38mm Apple Watch.

Bands

My favorite band is the Apple Watch sport band – it’s so flexible and adapts to all my physical activities (ultimate frisbee).

The metal bands were too rigid for me – I want flexible.

The leather is ok, but I prefer the texture and feel of the sport band more.

Favorite colors are black and white sport bands.

Fitness App

I love the ease of use of the Fitness app to start a run, walk with my dog (Australian shepherd), or P90X3.

The built in heart sensor helps me understand exertion and when I need to back down or when I push harder again.

Activity App

This is a great way to make sure you are moving and that you fill in the circles. It gives you a few goals to work towards by the end of the day. Just the push I needed to keep going.

I can compare easily to Steph and that adds another level of commitment to staying active and working to be more healthy. 

Metronome

I have been trying to increase my running cadence – so I use the metronome app that works pretty well. You need both the iPhone + Apple Watch to do this, since there are no native APIs yet. Audio would probably need bluetooth headphones.

Music controller

On some runs or walks I’ll control my iPhone in a running belt using the music app on the Apple Watch. This works great – though I didn't’ realize I need to get blue tooth ear phones to listen to music without my iPhone on my runs.

App Development

I really would like to leverage more sensor data in some of my app ideas, but they currently are not possible without the native API. We’ll see when that roles out in the Fall of 2015. 

I experimented with some basic Apple Watch app prototypes, but put them on hold to work on the iPhone version of my new Brew Coffee App.

Apple Watch app idea - requires sensors

  • pushup app tracking/cadence app

Learn to program apps for iPhone

Real World iPhone app course - Swift iPhone app course for beginners

Problems, Issues, or Funny Stories

None of the issues have been major. There have been some frustrating syncing issues, but those might be fixed now with the new update. There have been a few funny moments using the Apple Watch too.

  • The Activity doesn’t always sync – some kind of bug with data. Quitting the app on iPhone sometimes fixes the issue or restarting the Apple Watch.
  • Some touches between Steph and I stopped sending, restarting the Apple Watch seemed to fix the issues.
  • I achieved my exercise goal while in the bathroom – not sure how that worked out.
  • Sometimes the Apple Watch tells me to stand up when I’m already standing at my standing desk. 
  • Last week it told Steph to stand up when we were making dinner in the Kitchen.
  • One night I was testing out the heart beats and sending them to Nick (with the Steel Apple Watch) and he was at the RIT Alumni Board dinner with the RIT Provost. They got a kick out of it – he only told me afterwards who was around as he was playing with it.
  • Siri is not great – less feedback than on iPhone and it sometimes works, but usually doesn’t. Apple still has a long way to go to make it better.

Who should buy the Apple Watch?

  • Fitness + health (heart beat)
  • Early adopters
  • App developers

7 - Hands on with 5 different Apple Watches in the Apple Store by Paul Solt

Learn about Paul’s hands on experience at the Apple Store where he was able to try on 5 different Apple Watch models and play with the user interface. Find out which Apple Watch is the best for you by scheduling an appointment.

Listener supported podcast

Please rate the Creative Person Podcast on iTunes. Post a question you have about the Apple Watch and I'll answer it in an upcoming episode.

Topics

3am wakeup to pre-order the Apple Watch on April 10th (super smooth)

I tried on 5 different Apple Watches.

  1. White Sport 38mm
  2. Classic Buckle 42mm
  3. Space Gray Sport 42mm
  4. Metal Link 42mm
  5. Milanese Loop 38mm

I explored the modern buckle and metal link mechanisms. Both are really neat if you enjoy precise engineering and magnets.

9 Apple Watch Highlights

  1. I prefer the 44mm Apple Watch (bigger screen) – my wrist is around 165mm (6.5 inches).
  2. The sports band is extremely comfortable.
  3. If you like metal, the milanese and metal link bands are very well designed.
  4. The heavier watch "head" makes it a little more awkward to put on the watch (first time users). I assume this will become second nature on a daily basis.
  5. Some buttons were either hard to tap, or unresponsive – this could be from the guided tour being limited on the desk top Apple Watch kiosk.
  6. The try on Apple Watches are a guided tour – you can't do anything except feel the band, haptic feedback, and see the types of interactions that are possible via a recorded demo session.
  7. You can't use any of the interesting features (health, fitness, and real taps from humans) until April 24th or later.
  8. Developers are going to have to re-imagine how to create pleasant app experiences – the demo unit is limited to only Apple's apps.
  9. Native Apple Watch apps are coming later this (or next) year.

See and try it on

Schedule an appointment online – and if you're adventurous order it from the Online Apple Store (the only place to buy watches until supplies are less constrained).

Which Apple Watch are you getting?

Reply below or post a review on iTunes with your preference – or any questions that I didn't answer in this episode.

4 - The $20 coffee iPhone app that you didn't know you needed by Paul Solt

Coffee Pour Pacer for iPhone and Apple Watch - third wave coffee

Background video: Speed brewing 6 cup Chemex Youtube

I'm going to be teaching you the thought process for creating an app that can solve a problem – something that you can sell on the App Store for $20. I've been using this app called "Chemex Brewer" for the past 2 years gathering data and trying to figure out what features were important.

It started bare bones and I refused to add features until I fully understood the problem and the coffee domain. Now I want to give myself 1 month to get a version 1 on the App Store and potentially the Apple Watch (if the timing works out).

The goal for this app is to make something that my mother (or stubborn father) could use to improve their morning cup of coffee. I have been studying how to brew coffee after I discovered that brewing Chemex was a little more technical (and scientific) than I thought it was. It turned out I was brewing coffee wrong for over 1 year in my Chemex.

With app development skills in hand I made a simple prototype that helped me brew coffee better – now I want to publish it on the App Store so that my mother and father can use it.

Passion drives app ideas not money

While I do believe that this app has the potential to make millions of dollars – it's not just the direct app sales. It's the bigger picture that you need to start to think about.

I think that money can be an enabler to focus on creative projects, but it should not be the motivator. Solving problems is my motivation and the iPhone app programming skills allow me to create something that can be used world wide.

Third wave coffee brewing - Pour over (Chemex, Clever, Hario V60)

I believe this is a million dollar app idea. It’s a vertical where people spend tons of money.

Statistic Brain - Coffee Drinking Statistics 

  • $18 billion/annually on coffee in U.S.
  • 34% of 100 million coffee drinkers go to premium places (34 million)

Coffee shops and mentions

Learn how to make and sell apps

Questions and feedback

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